The 4th International Conference on Ubiquitous Intelligence and Computing (UIC-07)
- Building Smart Worlds in Real and Cyber Spaces -

Organized by Hong Kong Polytechnic University, China
In Cooperation with the IEEE Computer Society
Hong Kong, China, July 11-13, 2007

  Ubiquitous computers, networks and information are paving a road towards a smart world (SW) in which computational intelligence is distributed throughout the physical environment to provide trustworthy and relevant services to people. This ubiquitous intelligence (UI) will change the computing landscape because it will enable new breeds of applications and systems to be developed; the realm of computing possibilities will be significantly extended. By embedding digital intelligence in everyday objects, our workplaces, our homes and even ourselves, many tasks and processes could be simplified, made more efficient, safer and more enjoyable. Ubiquitous computing, or pervasive computing, composes these many "smart things/u-things" to create the environments that underpin the smart world.

  A smart thing can be endowed with different levels of intelligence, and may be context-aware, active, interactive, reactive, proactive, assistive, adaptive, automated, sentient, perceptual, cognitive, autonomic and/or thinking. Intelligent/smart things is an emerging research field covering many disciplines. A series of grand challenges exist to move from the world of ubiquitous computing with universal services of any means/place/time to the smart world of trustworthy services with the right means/place/time. UIC-07 is a successor of the 1st IntĄŻl Workshop on Ubiquitous Smart Worlds (USW-05, Taipei, Mar. 2005), the 2nd Int'l Symposium on Ubiquitous Intelligence, Smart Worlds (UISW-05, Japan, Dec. 2005) and the 3rd Int'l Conference on Ubiquitous Intelligence and Computing (UIC-06, Three Gorges, China, Sept. 2006). It offers a forum for researchers to exchange ideas and experiences in developing intelligent/smart objects, environments, and systems as well as discuss various personal/social/physical issues faced by UI and smart worlds.


    Topics include but are not limited to the following:

1. Ubiquitous Intelligent/Smart Objects
     * Electronic Labels, Cards, E-Tag and RFIDs
     * Embedded Chips, Sensors & Actuators
     * MEMS, NEMS, Mote & Biometric Devices
     * Everyday Goods, Artifacts, Robots, etc.
     * Smart Appliances and Wearable Devices
     * Material, Textile, Cloth, Furniture, etc.
     * Emerging Intelligent/Smart Objects
     * Embedded Software and Agents

2. Ubiquitous Intelligent/Smart Environments
     * Room, Home, Office, Laboratory, etc.
     * Building, Library, School, Campus, etc.
     * Shop, Clinic, Hospital and Health Care
     * Street, Yard, Park, Ground, City, etc.
     * Vehicle, Road, Traffic & Transportation
     * Land, Pool, Space and Hyperspace
     * Learning, Sport, Entertainment, etc.
     * Novel Intelligent/Smart Applications

3. Ubiquitous Intelligent/Smart Systems
     * Sensor, Ad Hoc & Intelligent Network
     * Knowledge Representation and Ontology
     * Wearable, Personal and Body Area Systems
     * OS, Middleware and Intelligent Platforms
     * Intelligent Service Association and Architecture
     * Massive Agents, Swarm/Amorphous Systems
     * Context-aware, Sentient and Proactive Systems
     * Novel Intelligent/Smart Systems

4. Personal/Social/Physical Aspects
     * Real/Cyber World Modeling and Semantics
     * End-User Interface, Control & Programming
     * Social/Natural/Physical Model of UI & SW
     * User/Object Identity and Activity Recognition
     * Security, Privacy, Safety and Legal/Policy Issues
     * Emotional, Ethical and Psychological Factors
     * Implication and Impact of UI and SW
     * Relations between Real and Cyber Worlds


Copyright 2006-2007, St.Francis Xavier University
Designed by Wenbin Jiang and Tony Li Xu